World of warships na server population stats10/20/2023 (I may be unicum overall but not in the new CVs) Add that damage to damage received from being focused while spotted can land DDs in some very hot water very early on. Sure the nerfs to targeting may have helped the DDs a little but I find that I can still get big damage numbers when playing CV. The biggest change is the CV's ability to constantly deal damage directly to DDs though the use of rocket planes and HE bombers. Nowadays CVs still have the ability to spot DDs though their aircraft, and while spotting ranges have been decreased it's still kinda easy to find DDs. What CV's could do was spot the DD itself or more annoyingly (for the DD) spot all their torpedoes. CV's hard a very hard time dealing direct damage to DDs prior to the re-work, besides the infamous torp drop CV didn't really have any good way to landing consistent damage on DDs (Especially DDs with DFAA and it's panic ability). But a series of noticeable spotting and rocket nerfs have made it harder for carriers to smash DDs unless said DDs make big mistakes like open water firing while a CV squad is nearby, or keeping their AA turned on.ĬV's were quite the counter to pre-rework DDs but maybe not in the way you are thinking. Although I absolutely will admit that when the rework first launched, DDs were in a very bad place. So now, finally, playing DDs is a challenge. I absolutely expected DD survival rate to drop a bit simply due to the fact that carriers have always been the best counter to DDs, and in the absence of carriers, DDs were generally on the higher end of the power curve across the board. CVs post rework do less damage and less spotting than pre-work by a noticeable degree despite some people on the forums pretending otherwise.
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